One of the reason why I personally like the dTCG/dCCG with dedicated resource card is so that the game gives opportunity for players to manage their own resources. Shadow Era uses what I call sacrifice based resource system (SBRS). Since there is no specific resource type card in this game, there was a minimal resource management other than the decision of whether to sacrifice a card to add a maximal resource or not. However, the latest expansion, Shattered Fate, added ways of resource ramp in Shadow Era. Let’s take a look.