Spellweaver is a game I consider has one of the best fundamental card game mechanics with deep mechanics but unique features to minimize resource screws etc. The team merely consists of 5 talented people. They had fund raising campaign on their own website, raised $38,000.
The game has now added tablet support on both iOS and Android early this year. This is an indeed full version of the game. When compared to other games, the game has just recently started second set 3 years after its launch. This makes sense due to such small team size. So to compensate inability to launch big set in constant cycle like 3-4 months or even 6 months, they have decided to release small sets of card every month.
New Card Releases and the Way Forward!
In May we are starting monthly card releases, and with them a brand new season – Ancients Rising.
Each month, we are going to release 6-15 new cards from the new Ancients Rising season, with two pauses in July and January to account for summer and winter team vacations.
The cards from each card release will be nicely packaged and easily obtainable in the form of a one-time purchase, available for both Gold and Crystals. The exact price tag will be announced on the release date and will depend on the number and rarity of cards. Please check the FAQbelow for more ways to get ahold of the new cards.
The next release is scheduled for the week starting on May 7th, and will include 7 new cards, including a brand new hero. We bet that you can guess what that hero might represent!
Cards and Seasons, Oh My!
Soon enough we will have cards from two separate seasons in the game. What does this mean about packs? What kind of cards should we expect in there?
We put a lot of thought about the best thing we can do about packs and rewards, plus the impact this would have on rewards and the entire gameplay experience. So, if you have questions about the information below, please have a look at the FAQ section at the end of the article.
- Small, Normal, Good and Evil packs will only contain cards from the “Core Set”, which is currently the old Valiant Dawn season.
- Premium and Foil packs will be contain both cards from Valiant Dawn and Ancients Rising.
- We are introducing Novelty Packs, which will contain 4 cards from Ancients Rising only, and will be available for both Gold and Crystals.
Drafts will add one Novelty Pack instead of one Small Pack to each Normal Pack used. Thus, in draft you will pick from 14 cards, 10 of which will be from Valiant Dawn, and 4 from Ancients Rising.
Q & A
Will purchasing the card release package provide me with the full number of cards I need?
Yes, each card release package will include a full playset of every card from that card release.
Why are you releasing the new set/season in small pieces rather than a monolithic expansion?
This is the best way we have to keep the game new and exciting. If we had to release a big expansion, that would mean a long time without new content. Nobody wants to wait 4+ months without anything new in the game, provided that we haven’t had a lot of new content lately already.
Small card releases allows us to have regular new content and also keep that content easier to obtain.
Can we expect a large expansion later on?
For now, the plans are to complete the Ancients Rising season with monthly card releases only. Depending on how well these releases are accepted, and our own experience with them, we might change plans, in which case you will be promptly notified.
Why aren’t the new cards included in all packs?
There are a currently 342 different cards you can get from a Normal Pack, including over 100 different Rare cards. If we add the new cards to the already large number of cards we have in Valiant Dawn, the odds of getting a newly released card from a Normal Pack would be quite small. Also it would become increasingly difficult to get a specific card you need from an opened pack. We certainly don’t want that.
Keeping the cards from Ancients Rising separate helps us keep everything simple, and the number of different cards you can get from a pack under control. It prevents us from having too many different kinds of packs in the Marketplace, and also lets us keep the same packs as the means to obtain cards from the current “Core Set” after we start doing card rotations.
How can I obtain the new cards without spending money?
To get all new cards at once, you can purchase the corresponding card release package with Gold you get from games and quests. Of course there are also other ways to obtain the new cards. Quests will occasionally give you new cards and Novelty Packs as rewards. Novelty Packs contain only cards from Ancients Rising and you will be able to purchase Novelty Packs with Gold too.
The crafting system will also allow you to craft any card you want using Shrines.
So if one wants to invest in the game, how much money are we looking?
Just like the first batch of new cards from the Ancients Rising season, a full playset of all the cards released in June will be available in the game’s Marketplace for a set price.
- Card contents – a total of 15 cards (2 heroic, 2 epic, 3 rare, 4 uncommon, and 4 common cards, with
23! of the common cards being Primary). As a first, this card release has more non-creature cards than creatures – but the creatures are quite badass!
- Release date – between June 20th and June 25th. As a small indie team we can’t set a firm release date. A floating release date lets us release as soon as we are ready.
- Package price – 600,000 Gold or 2,400 Crystals. Despite the cost, this package provides around 1.5x better value for your money than our May release (calculated by number of shrines required to craft the cards it provides).
All the cards will be rolled into our Novelty Packs, and you will also be able to get them through crafting. Please also note that there will be no cards released in July because of team vacations.
A foil version of the package will also be available for 3,000,000 Gold or 12,000 Crystals.
Using the best value package 6000 crystal costs $69.98. So little over $1. If the above package in order to purchase above, one needs $24+. For monthly spending this may be a bit steep at first glance. But that is only if one wants full playset at once. The game still needs careful cost analysis before I can tell cost efficiency. Plus the game is non-tradable, so any money you spent is not reimbursable.
With all these in mind, my current recommendation is the game is good and fun to play. Just spend money for the time you can have a fun.