Oct 302016
 
 October 30, 2016  Posted by at 8:19 pm COE Chapter 2, HEX, PvE Tagged with:  No Responses »

One of interesting feature/approach that HEX entertainment have been emphasizing ever since its public reveal on kickstarter is distinct separation between the PvE and PvP contents.  Many pledged perhaps for this exact reason i.e. PvE mode.  The second set (Chapter 2) of the PvE is coming before the end of the year.

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Oct 262016
 
 October 26, 2016  Posted by at 2:06 pm Faeria Tagged with:  No Responses »

Many dTCG/dCCG promises mobile version as a future platform, but games that I have been eagerly waiting to be on mobile platform (HEX, Spellweaver etc.) so I can play more often are still not on those platforms.  Faeria is one of those game, I’d certainly play more with iOS support.  Guess what?   Developer is starting closed beta testing for the iOS version very soon!

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Oct 052016
 
 October 5, 2016  Posted by at 10:54 pm HEX, Podcast Tagged with:  No Responses »

HEX currently has three community hosted podcast.  The newest in addition is “Verdicts of the Ancient Kings”, hosted by Nicosharp who currently writes official site weekly article and perhaps the best known PvE deck builder in community.  In their seventh episode, his Co-host Crota talks about experience at recent HEX entertainment visit specifically about some exciting news of Chapter 2 of the Chronicle of the Entrath i.e. Adventure Zone 2 of the PvE.

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Oct 012016
 
 October 1, 2016  Posted by at 11:59 pm HEX Tagged with:  No Responses »

HEX Meta has been in operation for awhile.  I got to know it and started to use it while in Set 4 i.e. not too long ago. But I quickly fell in love from the construct play stand point of view.  With the Set 5 release and updated API from developer, HEX Meta has now evolved into new dimension.  Today let’s take a look at its functionality from draft stand point of view.

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