Aug 032016
 August 3, 2016  Posted by at 7:17 pm HEX, News Tagged with:  Add comments

Although it may not be majority of players, competitive tournament of PvP is undeniably what drives and makes dTCG/dCCG alive and evolve.  In order to attract, top skill players, the game need incentives to attract Pro TCG/CCG players.  What incentive is better than a cash?  HEX has already proven that they are serious about PvP with earlier year $40,000 invitational tournament.  But now they are hosting seasonal tournament with real cash prizes.  What’s really great here is that they have tied this tournament with recently introduced ladder system.


Aug 3, 2016
We are excited to announce our Cosmic Crown Showdown! In this event, the best ladder players of the season will duke it out for glory, prizes, and a pool of $5,000 cash from the comfort of their own homes!

Here’s how it works:

The top 64 players on each Ladder (constructed and limited) at the end of this season will get a ladder ticket that allows them to participate in this season’s Cosmic Crown Showdown. The showdown is broken up into two Stages which will take place on Saturday, September 10th and Sunday, September 11th. The tournament will be held in-client under the “Special” tab of the tournament screen.
Cosmic Crown Showdown
Stage 1:
September 10th, starting at 9am PT (6pm CEST), we will have a Constructed Swiss tournament (with best 2-out-of-3 matches) for qualifying ladder players. The top 8 players from this Stage will move on to Stage 2.

Stage 2:

September 11th, starting at 9am PT (6pm CEST), we will have a Single-Elimination Draft tournament (with best 2-out-of-3 matches). The winner of Stage 2 will walk away with exclusive cosmetics and the lion’s share of the prize pool.
1st Place: $2,000 and the Cosmic Crown Showdown Animated Sleeve
2nd Place: $1,000
3rd-4th Place: $500
5th-8th Place: $250
9th-16th Place: 25 boosters from the current set
17th-32nd Place: 10 boosters from the current set
33rd-128th Place: 5 boosters from the current set

Ladder system introduction seemed to give a potential chance for more players to play constructed and perhaps limited format.  However, the downside was those players who reach to Cosmic Tier have essentially no incentives beyond reaching to the Cosmic.  This means those players who are probably most hardcore/top skilled players lose incentives to play (of course other than just having fun).

The introduction of  Cosmic Crown gives meaning to Cosmic tier ranking and incentive to play after reaching to cosmic.  The prize pool of $5000 for each season (2 months) is far from calling the biggest prize, but considering the size of game, I think it is a great start.

Though personally, I still feel they need to still bring back Construct Gauntlet outside of this.

What do you think?

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