Mar 082013
 
 March 8, 2013  Posted by at 2:33 pm Beta, Infinity Wars  Add comments

Here is a summary of card balance changes since beta 0.75.  The most recent version is 0.77.

0.77 (Mar 7 2013)

  • Varyus’s search ability now costs 4.

  • Invincible Defender now causes the opponent to lose 3 morale if he lives.

  • All Dragon tokens have had their morale cost reduced to 8, down from 10.

  • Beast tokens have had their morale cost reduced to 1, down from 2.

  • Construct tokens have had their morale cost reduced to 1, down from 2.

0.76 (Feb 27 2013)

  • Cards that increase the morale damage taken by enemies now stack additively, rather than multiplicatively. For example, using both Sage 3 and Sage 3 Spell on the same turn will now result in 300% morale damage taken, rather than 400%.

  • Wealthy Noble is now 0/1 and has an additional line of text: “When Wealthy Noble dies, you lose an additional 4 morale.”

  • Death Ray no longer has the restriction of being unable to hit Artificial characters.

 

0.75 (Feb 19 2013)

  • The Hellmouth has been changed to have 2 purity, and its effect has been changed to: “Pay 6: create two 3/3 flying demon characters.”

  • Pyr, Fortress of the Flame Dawn now has a purity cost of 2.

  • The three sages (Sage 1, Sage 2 and Sage 3), no longer have untouchable, and now become exhausted after using their ability.

  • Matriarch’s cost has been reduced to 4.

  • Mammoth’s cost has been reduced to 4 and is now a 5/5.

  • Pack Leader’s cost has been increased to 5, and is now a 5/5.

  • Infected Pack Leader’s cost has been reduced to 3, and is now a 5/5.

  • Call the Warpath’s cost has been reduced to 14.

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